Gaming is different from esports and let’s acknowledge it. Around the world, they are misinterpreted to mean the same thing, but in reality, these two words are miles apart. Industry veterans are well aware of the difference but now it is time for all us common folks to get enlightened too. So let us go ahead and break down these two words.
Gaming, in its purest sense, is just an activity. It is the act of playing games. Any and all sort of games can be included here right from gambling, to video gaming to just anything imaginable. It always involves a device, the one on which the game is being played, and the player. The device can range right from a computer to a mobile phone or proper gaming consoles like Sony’s Playstation or Microsoft’s Xbox.
There are various genres of games including First Person Shooters(fps), racing, simulation, arcade, open world, horror, puzzle, strategy, and so on. People who play games are called as “gamers”. These are casual players who may play for fun or pass time or entertainment or basically any reason.
Gaming lays down the foundation for the newly emerged trend of esports
Esports, short for electronic sports is the real deal. It is being called the next big thing. In basic terms, esports is when gaming goes competitive. It is a form of competition using video games taking place through organized tournaments and exhibition events. Any video game which can boast spectator attraction can be called an esports title.
Games like Counter-Strike, Dota 2, League of Legends, Overwatch, Tekken, PUBG Mobile are the world’s leading esports titles. These games are watched by millions when professional players sit at their chairs and play them against another pro team. A person who plays video games professionally to earn a living is called as an esports athlete. Esports organizations exist who field teams in multiple games to maximize their revenue. A few examples would be Team Liquid, Fnatic, Faze Clan, Optic Gaming, Red Bull OG, and so on. These organizations are worth millions.
When it comes to gaming, game developers have limited means to generate revenue. Sales of the games they develop is the primary one. The Pokemon franchise is the world’s highest-selling currently boasting over $90 Billion in sales. There are other minor methods like In-game purchases, brand partnerships, sale of merchandise, and so on.
Esports, on the other hand, is an entire ecosystem of revenue generation. Every party involved is highly capable of making money. The primary source of revenue in esports is tournaments. Professional gamers, who are masters of the game they play, compete in events for massive prize pools. The highest prize pool in esports history has gone up to approx $35 Million for a Dota 2 event called The International. It is a community funded event organized by the game’s own developers, Valve. All 5 players of the winning team are now the richest esports athletes in the world.
The revenue system is the reason why gaming is different from esports.
Everyone, right from the players, to the tournament organizers, to the talent involved (Hosts, casters) make money. The esports ecosystem is highly efficient and fair. Companies like ESL, FaceIt, Blast house thousands of employees who are paid to follow their passion for gaming.
Stick around as in a few following blog posts, we will talk in-depth about the numbers involved in this sector. The business aspects of esports and how massive viewership has catapulted this industry straight to the foreground of our corporate world.
Also read: How gaming improves your concentration